Ashley Keeler

I use technology to make industries lighter on their feet.

Co-founder and CTO of Target3D, with nearly two decades across motion capture, virtual production, XR and engineering. From film sets to wind tunnels, I help teams choose the right technology, test its limits and put it to work.

Talk to me about leadership, advisory or consulting work

About

Portrait of Ashley Keeler

I’m a technical consultant. For nearly two decades I’ve worked across film, games, health, aerospace, automotive and construction, looking for ways to use technology to make each of them a little lighter on its feet.

More about me

I advocate for virtual production, XR and co-presence as ways to cut carbon emissions. I’ve delivered training around the world, and I speak on the ethical use of AI, on VR as a force for good, and on solving technical problems with creative solutions.

We are facing global challenges that can only be overcome by working together, levelling the playing field, and proving that innovation and sustainability belong together.Ashley Keeler

What I do now

Target3D
Co-founder and CTO. One of the UK's leading motion capture and tracking technology specialists, working across performance capture, virtual production and volumetric capture.
StudioT3D
Head of Studio. An advanced media production facility in London and Gateshead delivering performance capture, virtual production and volumetric capture.
DriveFlow AI
Board member. A performance intelligence platform that synchronises cognitive, physiological and vehicle telemetry in real time for elite motorsport.
Root & Branch
Commercial Partner. A digital sustainability company helping organisations measure and reduce the carbon footprint of their digital products.
Tools
Browser tools I have built, such as a 3D camera layout planner. Open the tools.
More on my current roles

At Target3D, the team and I work as a technology consultancy. We design and sell 3D systems end to end and train the people who run them. Depending on the project I wear the consultant, assistant director, technical director or producer hat.

At StudioT3D I run studio services from London and Gateshead. On Dune: Awakening I was head of studio, working with director Beth Park to turn creative requirements into something the technical team could build. On Norse: Oath of Blood I worked with the commercial lead from quote through to delivery, keeping scope, budget and deadline in step.

Much of the rest is research and education: installing systems for labs and universities, training the operators, and tuning accuracy and latency so the data can be trusted. I also sit on the board of DriveFlow AI, which builds performance intelligence for motorsport, and as Commercial Partner at Root & Branch I help with its work on digital sustainability.

A career across sectors

The same habit runs through all of it: find where precision technology can remove waste, error or delay.

Film, TV and musicAnt-Man, ABBA Voyage, Björk: Ovule, The King’s Man

Digital coordinator at Luma Pictures on Ant-Man, Avengers: Age of Ultron, The Divergent Series: Insurgent and The Last Witch Hunter. Motion capture technician at NVIZ on The King's Man, camera and performer tracking on the two animated films in ABBA Voyage, made by Shynola with Nexus, and motion capture supervisor on Björk: Ovule and Britannia VR. Target3D also shot ENDLESS by Halina Rice with 4D Gaussian splat technology.

GamesDune: Awakening, Norse: Oath of Blood

Studio director at StudioT3D on Dune: Awakening and Norse: Oath of Blood, and motion capture consultant on Assassin's Creed III: Liberation.

Creative workPrism Break, Alone Ranger

Writer and director of the short films Prism Break and Alone Ranger, and sound designer on Daniel Avery music videos.

Health and researchUCL BodyLab, Cerca Magnetics

Motion capture and tracking for hospitals and medical research teams, including UCL's BodyLab and mobile brain scanning with Cerca Magnetics.

Live and location-basedStranger Things: The First Shadow, Clays, Arcade Arena

Stranger Things: The First Shadow (West End and Broadway) with 59 Productions, original concept design for the Clays clay-shooting tracking system, and consulting on large-scale tracking for Little Lion Entertainment's Arcade Arena.

Aerospace and spaceBristol wind tunnel, Lúnasa Space

Motion capture validation of folding wing concepts in a University of Bristol wind tunnel, space docking trajectory validation for Lúnasa Space, and feedback loops for robotics and aerospace research.

Automotive and motorsportMcLaren F1, Cambridge, VW

Simulation work with McLaren F1, autonomous vehicle research at Cambridge University, and ergonomics validation across VW, Škoda and Citroën Peugeot.

Construction and manufacturingAR validation, additive manufacturing

Validating AR construction tools to catch mistakes on screen rather than in poured concrete, and refining additive manufacturing processes to cut waste at source.

Credits

A selection of film, television, music and game credits, newest first.

  • 2026Norse: Oath of BloodStudio directorVideo game
  • 2026New Worlds 3DVFX producerProduction
  • 2026SntientTechnical directorShort
  • 2025Dune: AwakeningStudio director, StudioT3DVideo game
  • 2025FallaxMotion capture supervisorShort
  • 2024Buy Now! The Shopping ConspiracyHead of studio, StudioT3DDocumentary
  • 2024Bring Me the Horizon: Top 10 staTues tHat CriEd bloOdMotion capture supervisor, Target3DMusic video
  • 2023Letters from DrancyMotion capture supervisor, Target3DShort
  • 2022Björk: OvuleMotion capture supervisorMusic video
  • 2022ABBA VoyageCamera and performer trackingConcert
  • 2022The King’s DaughterDigital coordinator, Luma PicturesFilm
  • 2021The King’s ManMotion capture technician, NVIZFilm
  • 2021Can’t Let You Go (Remix)Motion capture supervisor, Target3DMusic video
  • 2020Jehnny Beth: We Will Sin TogetherMotion capture supervisorShort
  • 2019Britannia VR: Out of your MindMotion capture supervisor, Target3DShort
  • 2015Ant-ManDigital coordinator, Luma PicturesFilm
  • 2015Avengers: Age of UltronDigital coordinator, Luma PicturesFilm
  • 2015The Divergent Series: InsurgentDigital coordinator, Luma PicturesFilm
  • 2015The Last Witch HunterDigital coordinator, Luma PicturesFilm
  • 2012Assassin’s Creed III: LiberationMotion capture consultant, SynertialVideo game

Full list on IMDb. Artwork from TMDB, Steam and the releases themselves. This site uses TMDB images but is not endorsed or certified by TMDB.

On Instagram

Projects and behind-the-scenes moments at @ashleyjkeeler.

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Get in touch

For leadership, advisory or consulting conversations, or to talk about motion capture, virtual production and volumetric capture, email me.

ashleyjkeeler@gmail.com

LinkedIn, IMDb and Instagram

Based in Brighton, England. Studios in London and Gateshead.